* Disclaimer: I’m not a lawyer and this post is not legal advice. This post is advisory, please do your homework and consult an actual lawyer before making legal decisions. *
I’ve made a new addition to the Freelance checklist, an item which should have been on the list from the start really:
On the last day of my week long takeover of the Motion Hatch podcast Instagram account, I had an idea to post my latest motion design reel alongside the first ever reel/promo I did… all the way back from 2010!
For those of you that weren’t following here they are:
My 2018 motion design reel:
For those of you who haven’t heard it before, the motion hatch podcast is a great resource for freelance motion designers, although, I'd recommend everyone giving it a listen - regardless of your profession.
Throughout my motion design work I’ve animated a fair few paragraphs for explainer and social media videos - much like the example you see here for trivago:
Although simple on the surface, the technique to produce the effect has a tendency to be quite fiddly and laborious, here’s the usual process:
My latest project for Loop is a brand new script for creating odometers or sliding number counters in After Effects like the one below:
Yep, it's that time again! I've managed to put together a brand new motion design showreel for 2018, featuring projects from the past year and beyond.
Take a look:
I really enjoyed putting this reel together, it really made me stop and take a minute to appreciate the variety of projects I've worked on over the past couple of years!
2017 was a great year, I've been lucky enough to work on some wonderful projects with some ace clients and agencies, if 2018 is as good then I'll be a happy motion designer!
As it was a busy one, I've only now had the chance to update my portfolio with some of the motion design projects I worked on last year, due to the nature of the game I unfortunately can't share everything I work on. Who knows, maybe in the future I'll be able to list those projects too!
Spurred on by some eye-opening documentaries like: Chasing Ice, Chasing Coral, and A Plastic Ocean (all of which I cannot recommend highly enough) I've been looking at ways I can change my daily habits to help reduce the impact I have on the world.
I've been doing quite a bit of reading recently, first up was: Thinking, fast and slow; a wonderful insight into how people think, and how humans make decisions in everyday life. The second was: The checklist manifesto - a fascinating read about the power of the humble checklist in the world of aviation, medicine, and construction.
According to the Internet Advertising Bureau UK, Video was the fastest growing format in 2016, Up 56% on a like-for-like basis since 2015. With statistics like that it’s not hard to see why companies are turning to motion design and animation to get their stories heard.
I’ve always loved sci-fi, it’s my favourite genre by far. The world building, the rules, the foresight, just the wonderful creativity involved in creating something out of this world is what fascinates me the most.
As a motion designer, I've always wanted to have a go at creating a futuristic project in After Effects, creating my own little sci-fi world, a project that could have been pulled from the pages of William Gibson or Phillip K. Dick.
Fragment is the latest project I've made for Loop - a set of 15 glitchy transitions and presets for After Effects.
Had a lot of fun making the promo for this one too:
Following on from the ever popular Instagram style Skylights filters I made a while back, I decided to make a pro version - 30 brand new filters, plus an additional 15 noise and grain overlays to give your footage that extra vintage feel.
Following on from my post about starting voice over work as part of my motion design projects I thought I'd do a quick run down of the setup I use:
Before I started I did quite a bit of research into the different microphones available and the best setup for recording high quality audio. Here's what I went with:
After trying out freelancing from Berlin and Lisbon, I was searching for a new place to explore and freelance from. Then a couple of months ago, in one of those strange serendipitous moments life throws up every now and then: I discovered NomadHouse.
The concept was simple: 10 days in a Budapest, co-living, working and exploring a new place with 16 other freelancers/entrepreneurs/remote workers.
Throughout a lot of my motion design work I find myself needing different hand icons; perhaps a hand pointing to something, or swiping on a phone screen.
That's why I've made Handicons! A set of 30 different hand icons, take a look at the preview:
The set is available to buy from Gumroad - as a special treat use the code thomas10 for 10% off!
If you take a look at a couple of my most recent motion design projects, you may notice the voice is actually the same:
Following on from my freelance adventure in Berlin I decided to check out Lisbon back at the beginning of May, again taking a week and working from out there while exploring the city.
I decided to repeat what I’d done in Berlin and get an Airbnb, at the very least this could be somewhere to work from, a home office away from home if you will.
As a freelancer I’m always saying to people I can theoretically work from anywhere; all I need is a decent internet connection and I’m sorted.
Up until now I’d never properly tried it though, so I decided to book a trip to Berlin and give it a try. A bit of an experiment to see if it’s actually possible.
Here’s some of the good stuff:
Berlin has some excellent co-working spaces
I now operate on the following basis: in order to confirm a booking the client agrees to pay for the specified number of days in full.
Confirming a booking means potentially turning other work down, as a result that time should be paid for in full.
My freelance work often takes two forms: either I'm working for my own clients, or I'm working for an agency; helping out with a particular project.
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